A whole new ball game: when your living room becomes the sports stadium

Premium
Topic

Pay TV

A whole new ball game: when your living room becomes the sports stadium
This insight is locked

Access this insight with a Premium plan. Contact our sales team to get started.

Report details

A whole new ball game: when your living room becomes the sports stadium
Released
AUGUST 2020

Sports leagues and broadcasters face two major challenges. The first is the ongoing shift in demographics, as the 55+ age bracket –the engine of pay-TV revenue – will inexorably decline to be supplanted by the Generation Z and millennial cohorts. This will erode the monetisable base for leagues and broadcasters, which remains perilously over-reliant on the baby boomer generation. The second is that social distancing measures in place to mitigate Covid-19 transmission may reduce, eliminate (even if temporarily) or alter the capacity and set-up of in-person attendance at games for an indeterminate period of time. This presents a new and uncertain challenge that could potentially accelerate the move towards immersive virtual reality (VR) to allow viewers to feel as though they are at an event in person –a would-be game-changer for the industry.

Authors

How to access this report

Annual subscription: Subscribe to our research modules for comprehensive access to more than 200 reports per year.

Enquire about subscription

Contact our research team

Get in touch with us to find out more about our research topics and analysis.

Contact our research team

Media

To cite our research, please see our citation policy in our Terms of Use, or contact our Media team for more information.

Learn more

Related research

The digital consumer in 2026: how consumer behaviour is changing across 5G, AI, eSIM, devices and content

Premium
Topics
Digital consumer services
Devices
5G
Artificial intelligence (AI)
Pay TV
eSIM

Leveraging data from the 2025 survey, conducted between June and August, this report provides relevant insights into how the consumer behaviour is changing across eight topic areas: 5G; devices; eSIM; generative AI; pay TV; gaming; the metaverse and extended reality; and sustainability.

This insight is locked

Consumers in Focus: Pay-TV and Video Services User Behaviour Survey Dashboard 2026

Premium
Topic
Pay TV

This dashboard, based on GSMA Intelligence 2025 consumer survey, provides all the relevant data related to pay-TV and video services user behaviour in a consistent and structured way – a valuable asset for companies looking to formulate or adjust their consumer commercial strategies and plans.

This insight is locked

Pay-TV Markets, Q3 2025: developments and outlook

Premium
Topic
Pay TV

Pay-TV markets are seeing an unprecedented evolution, driven by technology investments, shifting consumer behaviour and competition (including from OTT players). This quarterly series outlines the latest market developments and the key trends to watch, charting the period to 2030. The report also provides comprehensive cross-country comparisons at your fingertips, allowing you to identify which markets or technologies will grow the most or how OTT competition will impact the adoption of traditional pay TV.

This insight is locked
Full access
Get full access to our research now, get in touch with us to find out more about our research topics and analysis
  • 200 reports a year
  • 50 million data points
  • Over 350 metrics