Extended reality in media and entertainment: screening the emerging opportunities

Premium
●
Extended reality in media and entertainment: screening the emerging opportunities

Access this insight with a Premium plan. Contact our sales team to get started.

Extended reality (XR) - encompassing AR, VR and MR - has been entertaining gamers for a while now. But in the wider media and entertainment space, its application has so far been limited. This is slowly changing thanks to advancements in XR technology, an improving app ecosystem, more content and external factors such as the rollout of 5G networks. We look at the future of XR in the media and entertainment space and the implications for ecosystem players in this developing landscape.

Report details

Extended reality in media and entertainment: screening the emerging opportunities
Pages
2
Released
SEPTEMBER 2021

Related research

Telefónica Spain: Advancing digital home strategy through digital gaming

Premium
●
Topic

Operator strategies continue to evolve in the digital era as the telecoms industry seeks to capture new growth opportunities in the consumer and enterprise markets. Assessing innovation and achievements is more important than ever before. GSMA Intelligence's operator case studies provide a concise and consistent way to shine a light on and analyse operators' strategies and business models, as well as how they are launching new services. This edition looks at how gaming is part of Telefónica’s Digital Home strategy, combining connectivity with entertainment and other digital services to deepen customer relationships.

This insight is locked

Deutsche Telekom: Using digital gaming to showcase 5G differentiation and spur B2C growth

Premium
●
Topic

Operator strategies continue to evolve in the digital era as the telecoms industry seeks to capture new growth opportunities in the consumer and enterprise markets. Assessing innovation and achievements is more important than ever before. GSMA Intelligence's operator case studies provide a concise and consistent way to shine a light on and analyse operators' strategies and business models, as well as how they are launching new services. This edition considers how Deutsche Telekom is using digital gaming to make the value of its 5G network tangible to consumers.

This insight is locked

China Mobile: Offering first-party gaming with an eye on B2C revenue growth and 5G monetisation

Premium
●
Topic

Operator strategies continue to evolve in the digital era as the telecoms industry seeks to capture new growth opportunities in the consumer and enterprise markets. Assessing innovation and achievements is more important than ever before. GSMA Intelligence's operator case studies provide a concise and consistent way to shine a light on and analyse operators' strategies and business models, as well as how they are launching new services. This edition examines how gaming supports China Mobile's strategy to expand digital services and revenue beyond connectivity.

This insight is locked

Authors

How to access this report

Annual subscription: Subscribe to our research modules for comprehensive access to more than 200 reports per year.

Enquire about subscription

Contact our research team

Get in touch with us to find out more about our research topics and analysis.

Contact our research team

Media

To cite our research, please see our citation policy in our Terms of Use, or contact our Media team for more information.

Learn more
Full access
Get full access to our research now, get in touch with us to find out more about our research topics and analysis
  • 200 reports a year
  • 50 million data points
  • Over 350 metrics

How can we support you?

Get in touch

Contact the GSMA Intelligence support team for help with your account, subscriptions, or access to reports and insights.

Newsletter

Subscribe to the GSMA Intelligence newsletter for the latest industry news and insights, delivered to your inbox.